Caprine deity8/10/2023 Nur: have horns which are more wide set on the side of their heads.Asti: are smaller in stature and have smooth horns which point upward.Image: A Caprine with two sets of horns Credit: By Carlo-Arellano Average Lifespan: 80 to 90 years Races: Caprine can be broken down into three races, characterized by a variation in horn width, length and texture: Unlike the Iktotchi, a Caprine’s horns will not regenerate if damaged. Occasionally, a Caprine has more than one set of horns, but while this can be chalked up to a genetic defect rather than an evolutionary trait, Caprine with extra horns are revered and said to be closer in spirit to the goddess Ax'no. When a Caprine dies its horns are sacred and used to make everything from weapons to chalices to jewelry to be kept by the family of the deceased and worn or used in their memory. Horn length is in direct correlation to age, so the longer the horns, the older the Caprine is. Their epidermis is covered in an extremely fine fur which offsets the toughness of their skin. Not many Caprine are born away from Iktotch, but even those that are, have hearing difficulties.ĭistinctions: While Caprine have goat-like horns and ears, their bodies are humanoid in form. Poor hearing - Caprine have substandard hearing which is only worsened by living in the remote cliffs of Iktotch, where the high wind damages their ear drums.Only the most educated and erudite Carpine's understand that most species eat with utensils, but it's rare to witness any Caprine who adhere to any type of social formalities (but despite this flaw, they are fun at parties) They favor merry-making at the expense of decorum. Unsophisticated - This nature-loving species, is rough around the edges, and their manners are said to be obsolete.If left in isolation, they are vulnerable to extreme melancholy and severe depression. Gregarious - These highly sociable sentients enjoy the company of others.Muscular build - The Caprine are a sturdy species who enjoy outdoor pursuits, farming, sparring and physical activity. RP note for those writing the Caprine: Please gain permission from fellow writers to use any "forseen" information, much like an infochant would get permission to find out secret information, or a bounty hunter asks a PC for permission to hunt and capture him/her. They could not see into the future of Coruscant (for example). Their visions are limited to their colony and their surroundings. However, the Caprine are relatively unsophisticated, mostly-herbivore farmers. Likewise, it appeared they were able to control when and how they came about their visions. Like the Iktotchi, and only on the planet of Iktotch, the precognitive ability of the Caprine takes the form of visions or dreams and is relatively accurate, needing little interpretation. Individuals with very strong precognition are normally treated as mystics by the rest of the Caprine colony or tribe and are consulted for categories important to them like weather, crop yield, love and good fortune. Glimpses of the future are jumbled, difficult to decipher and often inaccurate. When off-world, their precognition becomes extremely limited. It's rare for them to see months or years in advance. Caprine can see into the future for hours and sometimes days. Like the Iktotchi, the precognitive ability is extremely strong on their native planet.
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